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影馳超高級的維修!修回來3Dmark分數剩1/3

=============幾個小時前的原文==============
前幾天,因為顯卡的風扇控制晶片壞了,所以拿去送修。

在送修的期間,因為我的主機板沒內顯,所以我拿舊的9400GT來頂著用!

今天,顯卡修回來了(換良品),我裝上去後,重新安裝驅動,然後評分... 分數剩下這樣 (之前是6.8分)

影馳超高級的維修!修回來3Dmark分數剩1/3

而且玩遊戲時,FPS非常不順,忽高忽低,從個位數字~3X,FPS 幾乎是剩原來的一半. (原本都是5、60)

跑3D Mark06也是,FPS直接被砍一半

連逛01,網頁在那邊拉上拉下都LAG

驅動我已經重灌n次了,也是無解


主機板:華碩P5KPL-SE
CPU:Core 2 Duo E4500
記憶體: DDR2 800 2G*2
顯卡:影馳9800GT節能版(512M)
螢幕:Samsung P2370H (23吋)
作業系統:Win 7
硬碟:2顆



...之前我從9400升到9800的時候,也是遇到這樣的問題,後來整個系統砍掉重練就正常

但這次我不想砍掉重練啊
===================================


============這裡開始是最新的更新============

我找了一顆沒在用的硬碟,系統整個灌新的,驅動也更新了,Win 7的分數一樣是5.7

好在先前跑3DMark06的詳細資料有備份下來!

先前3DMark06跑出的分數11106;現在剩4674...

還有,插這片顯卡會常常開不了機,連「嗶」一聲也沒有,要重開n次才能成功開機! (裝舊的Asus 9400GT上去就正常)

以下附3DMark詳細資料

送修前:

Benchmark
Version 1.2.0
Width 1280
Height 1024
Anti-Aliasing None
Anti-Aliasing Quality 0
Texture Filtering Optimal
Anisotropic Level 1
VS Profile 3_0
PS Profile 3_0
Force full precision No
Disable HW shadow mapping No
Disable post-processing No
Force software vertex shader No
Color mipmaps No
Force software FP filtering No
Repeat tests Off
Fixed framerate Off
Comment
3DMark Score 11106 3DMarks
SM2.0 Score 4504
HDR/SM3.0 Score 4727
CPU Score 3664
Game Score N/A N/A
GT1 - Return To Proxycon 38.609 FPS SM2.0 Graphics Tests
GT2 - Firefly Forest 36.462 FPS SM2.0 Graphics Tests
CPU1 - Red Valley 1.204 FPS CPU Tests
CPU2 - Red Valley 1.784 FPS CPU Tests
HDR1 - Canyon Flight 45.974 FPS HDR/SM3.0 Graphics Tests
HDR2 - Deep Freeze 48.559 FPS HDR/SM3.0 Graphics Tests
Fill Rate - Single-Texturing 4471.691 Mtexels/s Feature Tests
Fill Rate - Multi-Texturing 24663.494 Mtexels/s Feature Tests
Pixel Shader 469.859 FPS Feature Tests
Vertex Shader - Simple 220.596 Mvertices/s Feature Tests
Vertex Shader - Complex 143.160 Mvertices/s Feature Tests
Shader Particles (SM3.0) 95.749 FPS Feature Tests
Perlin Noise (SM3.0) 154.784 FPS Feature Tests
8 Triangles 0.000 operations/s N/A Batch Size Tests
32 Triangles 0.000 operations/s N/A Batch Size Tests
128 Triangles 0.000 operations/s N/A Batch Size Tests
512 Triangles 0.000 operations/s N/A Batch Size Tests
2048 Triangles 0.000 operations/s N/A Batch Size Tests
32768 Triangles 0.000 operations/s N/A Batch Size Tests
System Info
Version 3.21

CPU Info
Physical Processors 1
Logical Processors 4
Central Processing Units
Central Processing Unit
Manufacturer Intel
Family Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
Architecture 64-bit
Internal Clock 2500 MHz
Internal Clock Maximum 2508 MHz
External Clock 333 MHz
Socket Designation Socket 775
Type
Upgrade
MultiCore 4 Processor Cores
HyperThreadingTechnology N/A
Capabilities MMX, CMov, RDTSC, SSE, SSE2, SSE3, PAE, NX, SSSE3, SSE4.1
Version Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz

DirectX Info
Version 11
Long Version 4.09.00.0904
DirectDraw Info
Version 6.1.7600.16385
Primary Device NVIDIA GeForce 9800 GT
Linked Display Adapters 1
Display Devices
Display Device
Description NVIDIA GeForce 9800 GT
Manufacturer NVIDIA
Total Local Video Memory 506 MB
Total Local Texture Memory 506 MB
AGP Aperture Size 1794 MB
Driver File nvd3dum.dll
Driver Version 8.17.12.5896
Driver Details
Driver Date 2010/7/9
Driver WHQL Certified TRUE
Max Texture Width 8 Kpx
Max Texture Height 8 Kpx
Max User Clipping Planes 8
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 4
Pixel Shader Version 4
Max Vertex Blend Matrices 0
Max Texture Coordinates 8
PCI
Name NVIDIA GeForce 9800 GT
Vendor ID 0x10de
Device ID 0x0614
SubSystem ID 0x00000000
Revision ID 0x00a2

DirectSound Info
Version 6.1.7600.16385
Speaker Configuration Stereo
Speaker Geometry Wide
Primary Device T (S/PDIF) (High Definition Audio m)
Sound Devices
Memory Info
Total Physical Memory 4096 MB
Free Physical Memory 2736 MB
Total Pagefile Memory 8 GB
Free Pagefile Memory 7 GB
Memory Arrays
Memory Array
Max Module Capacity 4096 KB
Location System Board
Use System
Supported Error DC




送修後拿回的「良品」

Benchmark
Version 1.2.0
Width 1280
Height 1024
Anti-Aliasing None
Anti-Aliasing Quality 0
Texture Filtering Optimal
Anisotropic Level 1
VS Profile 3_0
PS Profile 3_0
Force full precision No
Disable HW shadow mapping No
Disable post-processing No
Force software vertex shader No
Color mipmaps No
Force software FP filtering No
Repeat tests Off
Fixed framerate Off
Comment
3DMark Score 4674 3DMarks
SM2.0 Score 1741
HDR/SM3.0 Score 1716
CPU Score 3493
Game Score N/A N/A
GT1 - Return To Proxycon 13.614 FPS SM2.0 Graphics Tests
GT2 - Firefly Forest 15.396 FPS SM2.0 Graphics Tests
CPU1 - Red Valley 1.155 FPS CPU Tests
CPU2 - Red Valley 1.689 FPS CPU Tests
HDR1 - Canyon Flight 18.993 FPS HDR/SM3.0 Graphics Tests
HDR2 - Deep Freeze 15.317 FPS HDR/SM3.0 Graphics Tests
Fill Rate - Single-Texturing 0.000 operations/s N/A Feature Tests
Fill Rate - Multi-Texturing 0.000 operations/s N/A Feature Tests
Pixel Shader 0.000 operations/s N/A Feature Tests
Vertex Shader - Simple 0.000 operations/s N/A Feature Tests
Vertex Shader - Complex 0.000 operations/s N/A Feature Tests
Shader Particles (SM3.0) 0.000 operations/s N/A Feature Tests
Perlin Noise (SM3.0) 0.000 operations/s N/A Feature Tests
8 Triangles 0.000 operations/s N/A Batch Size Tests
32 Triangles 0.000 operations/s N/A Batch Size Tests
128 Triangles 0.000 operations/s N/A Batch Size Tests
512 Triangles 0.000 operations/s N/A Batch Size Tests
2048 Triangles 0.000 operations/s N/A Batch Size Tests
32768 Triangles 0.000 operations/s N/A Batch Size Tests
System Info
Version 3.21

CPU Info
Physical Processors 1
Logical Processors 4
Central Processing Units
Central Processing Unit
Manufacturer Intel
Family Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
Architecture 64-bit
Internal Clock 2500 MHz
Internal Clock Maximum 2508 MHz
External Clock 333 MHz
Socket Designation Socket 775
Type
Upgrade
MultiCore 4 Processor Cores
HyperThreadingTechnology N/A
Capabilities MMX, CMov, RDTSC, SSE, SSE2, SSE3, PAE, NX, SSSE3, SSE4.1
Version Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz

DirectX Info
Version 11
Long Version 4.09.00.0904
DirectDraw Info
Version 6.1.7600.16385
Primary Device NVIDIA GeForce 9800 GT
Linked Display Adapters 1
Display Devices
Display Device
Description NVIDIA GeForce 9800 GT
Manufacturer NVIDIA
Total Local Video Memory 506 MB
Total Local Texture Memory 506 MB
AGP Aperture Size 1794 MB
Driver File nvd3dum.dll
Driver Version 8.17.12.5896
Driver Details
Driver Date 2010/7/9
Driver WHQL Certified TRUE
Max Texture Width 8 Kpx
Max Texture Height 8 Kpx
Max User Clipping Planes 8
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 4
Pixel Shader Version 4
Max Vertex Blend Matrices 0
Max Texture Coordinates 8
PCI
Name NVIDIA GeForce 9800 GT
Vendor ID 0x10de
Device ID 0x0614
SubSystem ID 0x059210de
Revision ID 0x00a2

DirectSound Info
Version 6.1.7600.16385
Speaker Configuration Stereo
Speaker Geometry Wide
Primary Device z (Realtek High Definition Audio)
Sound Devices
Memory Info
Total Physical Memory 4096 MB
Free Physical Memory 2464 MB
Total Pagefile Memory 8 GB
Free Pagefile Memory 6 GB
Memory Arrays
Memory Array
Max Module Capacity 4096 KB
Location System Board
Use System
Supported Error DC
2010-10-06 1:27 發佈
原來有如閣下這樣的高人也會遇到這種問題?

那當初又要怎麼來幫我處理台東那台有問題的電腦,還想跟我收2200呢?

這樣子來幫我修理電腦的你還有臉要跟我收2200?
我知道我上次的回文讓你深深的被在台東的女性友人看不起...

我的解決方案很多,技術也比你強,所以有資格跟你收2000! 上來發問,只是尋求更佳的解決方案而已.

我的文,我自己會來看,沒必要特地PM給我
是我的話會先試前二個方式.

看看你拔卡前的WINDOWS系統還原檔還有嗎?
直接還原回去..

或是裝置管理員 裡的 顯卡 手動選擇更新驅動程式

在不然就找舊一點的版本安裝時選 覆蓋
然後在裝回新版的driver

不然就移除driver後 手動把 nvidia 有關的登錄檔全刪掉
這個比較累...
ForLucky wrote:
是我的話會先試前二個...(恕刪)


我用系統還原,還原到顯卡送修之前還正常運作的時間點,但沒用... 還原好之後,顯卡驅動是沒裝的! (應該是顯卡BIOS的關係. 我送修的顯卡,BIOS版本是V3021;但是換回來的良品,BIOS是V29XX)


我找了一顆沒在用的硬碟,重灌Win 7,用內建的驅動,結果測出來的分數也是5.8 (記得原本的那張,用win 7內建的驅動就可以跑到6.8分)


應該可以確定是顯卡本身的問題了... 看來又得再送修一次

幸村月 wrote:
原來有如閣下這樣的高人也會遇到這種問題?...(恕刪)


言下之意是指高人拿到故障的卡也會自動變正常嚕?

不然這種修維失敗的問題,跟使用者什麼關連呢?


誤解意思了..自刪

151515151515
幸村月 wrote:
這樣子來幫我修理電腦的你還有臉要跟我收2200?

1.妳也沒花2200,他也沒去幫妳學姊修,所以不要臉不成立
2.特地跑到另一篇文章放砲...感覺很小心眼阿
3.知識是無止盡的,再高的高手也不會無敵
4.顯卡送修回來還是壞的應該要砲影馳
六或日晨台中中正露營區或136或中興大學半馬再半馬
樓上說的真是中肯....讚啦!
很多人都是很小心眼,被盯上後就很難逃脫了。
GPU-Z跑一張來看看?
炸彈炸死隊友 wrote:
==========...(恕刪)

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