NICK小朋友 wrote:
嗯~昨天才看了0cd...(恕刪)
其實爆率爆傷才是目前"暫時"的王道.爆狗一方面威力弱(與同DPS下的熊比,以
及重要的魔胎太弱).再來,BZ把狗改強的初始想法,應該是讓狗幫你坦而非讓你
爆(我自己猜的,由魔胎故意攻擊設那麼低也可略知一二),而無限爆狗在安全性
上又太高,故BZ應該不會無視.
另外,傷害高到一個程度,安全性幾可無視了,看你昨天說的那個毛豆大那種打法,
4人份當半人份打,那個4人份阿丹出來到死有沒有到5秒呀?
han888 wrote:
爆狗流很IMBA.....(恕刪)
Witch Doctor
Active Skills
Spirit Barrage
Skill Rune – Well of Souls
Will now seek out targets up to 40 yards (up from 25 yards)
Wall of Zombies
Cooldown reduced from 25 seconds to 20 seconds
Skill Rune – Pile On
Changed from 745% weapon damage with a 25-second cooldown to 500% weapon damage with a 10-second cooldown and the radius has been slightly increased
Passive Skills
Gruesome Feast
Now shows a buff icon when you have active stacks
Fetish Sycophants
Proc chance increased from 3% to 5%
Jungle Fortitude
Damage reduction reduced from 20% to 15%