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B大語出驚人:爆擊/爆傷或將削弱,目前玩家應心存感激


dreamfactory wrote:
>>原文...(恕刪)


那只是玩家穿鑿附會而已
藍帖根本沒說
他的重點應該是這串吧
because we don't believe our design approach should be constantly noodling with really important things, like stats. It should only be when we have an extreme situation developing, and we felt that was the case with IAS.

我們設定不能隨便亂改, 除非是很重大的影響, 像屬性等等, 除非有很誇張的狀況, 就像我們這次對功速的感覺

不要自己嚇自己
趕羚羊比較快吧
是要感激什麼

無條件退費我會很感激
花錢買遊戲沒感激玩家,惡搞玩家還要俯首稱臣說謝謝???

我覺得從頭到尾都是武器公式的問題~

我記的D2時,光是弓的攻速要怎麼撐到一個急速,就有人能弄出一篇論文吧
把他的想法、實驗、到最後的測試~還有怎麼點屬性
但是,當時除了功速流~也有砲渣流、標槍流(閃電系)~

現在,雖有攻速流(已nerf)、暴暴流(深怕是下一波)
我目前還想不出有什麼耶~

當年D2武器真多樣~標槍、擲斧(還真的有人練)
已經有道歉文了....請看
http://us.battle.net/d3/en/forum/topic/5888890171?page=6#110

I thought the exclamation point/question mark power-combo would make it obvious I was joking. Of course you wouldn't be thankful that we didn't nerf all the stats, the extreme degree of obviousness as to the incorrectness of the statement is what makes it so absolutely hilarious. Anyway, sorry you misunderstood my intent.

Here's the entire quote, for reference and cataloging:


We don't want people to be afraid of nerfs, and ... I guess maybe I can try to get that across by saying we could have nerfed a bunch of stats that probably deserve it to some degree, but we didn't (aren't you thankful!?), because we don't believe our design approach should be constantly noodling with really important things, like stats. It should only be when we have an extreme situation developing, and we felt that was the case with IAS.

iloveit2009 wrote:
已經有道歉文了......(恕刪)


哇塞!點去美國網頁看了一下,嘖嘖,老美真的發飆了,整整現在有26頁
而且還有玩家直接嗆

我爆擊3x% 爆傷300%啦,BZ是不是也要NERF....................

iloveit2009 wrote:
已經有道歉文了......(恕刪)


我是覺得不用玩那麼辛苦啦,天涯何處無好game咧
看人家臉色玩的礙手礙腳就算了
還要給人「開玩笑」要謝主龍嗯
我個人已經兩個星期沒去動了
如果BZ說50級以下可以退費的話,當場就去說掰掰
早上看到那篇文章之後,
下午我跑去預定火炬之光了,
卡也刷下去了,
還真沒看過遊戲公司高傲成這樣....

gkgk543 wrote:
早上看到那篇文章之後...(恕刪)


我在等激戰2
不過會等中文化才玩

Axis1006 wrote:
我覺得從頭到尾都是武器公式的問題~

我記的D2時,光是弓的攻速要怎麼撐到一個急速,就有人能弄出一篇論文吧
把他的想法、實驗、到最後的測試~還有怎麼點屬性
但是,當時除了功速流~也有砲渣流、標槍流(閃電系)~

現在,雖有攻速流(已nerf)、暴暴流(深怕是下一波)
我目前還想不出有什麼耶~

當年D2武器真多樣~標槍、擲斧(還真的有人練)


別再說d2的多樣性了
光是法師就有火法、冰法,火雷法,冰雷法,三修法
d3的耐玩度真的有問題,光是昨晚修裝就...................
煉獄美其名攻改弱,但精英怪的能力加強很多
再來就是關卡王的變態提升
(誰能告訴我act4煉獄第一隻王消失再出現時必打玩家一下是怎樣?)
(跟本就受不住一下的攻擊,風爭了老半天血都打掉一半,被必打一下就GG)
這個發言人一點敏感度都沒有…bz真的沒考慮換個人嗎?
  • 11
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