[請益] 關於Nvidia GTX980 的效能疑問

Nvidia出了新一代的卡王Nvidia GTX 980,看了各家的跑分數據都是逆天的高,但關於新推出遊戲的部分好像就比較少人測試??

Crysis的遊戲廠商推出了羅馬之子的PC版遊戲
國外網站有拿GTX 980來進行測試,結果居然輸給AMD的R9 290X @@

出處
http://www.pcgameshardware.de/Ryse-PC-259308/Specials/Test-Technik-1138543/

[請益] 關於Nvidia GTX980 的效能疑問
[請益] 關於Nvidia GTX980 的效能疑問
[請益] 關於Nvidia GTX980 的效能疑問

想請教大家GTX980會輸的原因是在哪邊呢? 是遊戲支援性還是驅動問題
照理來說GTX 980這個售價應該打遍天下無敵手才對,沒想到卻輸給AMD的卡王R9 290X,AMD R9 290X 售價還便宜很多的說…@@
2014-10-26 6:21 發佈
因為他測的驅動是344.16...支援的驅動是344.48...
拿不支援的驅動來跑還能跑出這成績算不錯了。

AMD則是因為遊戲開發時本來就是A卡優化了...
拿一個A卡優化的遊戲來打沒優化過的N卡當然是小贏嚕~

另外當時剛上市時的290X/290都比980/970貴好幾千喔...
直到大量評測出來證明970的CP值打爆290X了。
A過幾個禮拜才大幅降價。

過幾天看有沒有測試網公布新驅動的成績吧。
Ryse前幾天出了patch, release note如下:

= = =
SLI/Crossfire optimization & quality improvements

Improved GPU performance on NVIDIA cards, especially for GTX980/970 versions

Fixed potential crash when running the game in resolutions higher than 1080p
Fixed graphical corruption on nVidia when running in resolutions higher than 1080p
Fixed a bug that occurred on low framerate which prevented the door to open in Pax Romana
Fixed a bug that allowed Legendary difficulty to be selected with mouse even though it is not unlocked
Made CVar accessible to disable/enable force feedback on the game controller: i_forcefeedback 0/1
Made CVar accessible to disable/enable flash (e.g. the ingame HUD for taking beauty screenshots): gfx_draw 0/1
Made CVar accessible to adjust image sharpening: r_PostAASharpening 0…2 (values range from 0 to 2, default is 0.2)
Added support for high resolution timer mode to overcome FPS limits on some systems. Activate via “sys_highrestimer = 1” (without quotes) in system.cfg
= = =

看看有沒有新驅動+新patch的測試結果吧
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