Magicka Collection全DLC才=美金6.24
要就快手啦~(只有今天吧了)
順便問下有興趣一起玩
流個ID
Version: 1.4.0.6
Thread: RenderThread
System.ArgumentException: Texture width or height is larger than the device supports.
參數名稱: width
於 Microsoft.Xna.Framework.Graphics.Texture3D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
於 Microsoft.Xna.Framework.Graphics.Texture3D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
於 Microsoft.Xna.Framework.Content.Texture3DReader.Read(ContentReader input, Texture3D existingInstance)
於 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
於 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
於 Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
於 Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
於 Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
於 Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
於 Magicka.Game.LoadContent()
於 Microsoft.Xna.Framework.Game.Initialize()
於 Magicka.Game.Initialize()
於 Microsoft.Xna.Framework.Game.Run()
於 Magicka.Program.Main(String[] args)
)參考
這種crash 似乎滿多的, 源頭都指向 Intel 整合式繪圖晶片driver有issue,
1.
Linda: You may want to update the common errors for the "Texture width or height is larger than the device supports" as this is a common Intel driver issue, thus pointing out that the users are not using the right video card.
2.
Marik Lance: You are supposed to supply your directX diagnostics log and the error report in text files as attachments. Based on the error you submitted, it appears you have an Intel video card and you will need to obtain either a nVidia 8800 geforce or better, or and ATI X1900 or better.
買張 便宜一點的 顯卡 看看 2~3K 應該就可以了

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