MP模式太好玩了...
但是我想要換球隊耶...
可以在季中提出交易嗎???
因為我找不到選項說可以自己提出交易...
好想換隊打...@@
不然我都沒球打~
真期待...
打40場了。球季過半了...
2k sports 1/5上面有最新消息,patch 已經送給微軟和Sony 沒問題後大約兩週後就會放上去囉。
先看了一下My player的部份,似乎把許多人碰到的bug都修掉了。
誰英文能力好心翻譯一下

---------------------------------------------
The patch is in the submissions stage. I am sure the holidays not help clear the queue in front of us but know that the patch is submitted and it should be a matter of a couple weeks. The PC patch is still in creation but will be a combination of this and the first patch. I will update this thread with an exact release date for PS3, 360, and PC when I have more info. Thanks for your continued patience.
GENERAL
- When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.
- The Dunk Off trophy should now be unlocking when the requirements have been achieved.
- The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.
- The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.
- The ‘On-Ball Defense’ column should now properly perform ascending/descending sorts
GAMEPLAY
- Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.
- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.
- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.
- CPU players are now much more selective when choosing to pass the ball while attacking the basket.
- Offensive rebounds are now much tougher to grab following missed free throws.
- When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.
ONLINE
- Corrected an issue that was causing online NBA Today games to disconnect when a user with his/her console set to North America was playing an opponent who had their console set to Europe/Asia.
- Fixed a Team-Up divergence that occurred when users would rapidly press the ‘Start’ button during the loading screen.
- Addressed a crash in leagues that would occur when the league was using an out of date roster.
- Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.
- Fixed a rare occurrence where some users would experience a crash during the ‘Connecting to Host’ dialog.
- Improved connection times when attempting to connect to an opponent.
- Fixed a rare hang on the ‘Closing Match’ dialog that appears at the conclusion of a Team-Up game.
MY PLAYER
- Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.
- Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.
- Found and addressed an instance where cloned players were still being created when users chose to change teams following the Summer Circuit.
- The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.
- Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.
- Decreased steal success when playing My Player Pick-Up games.
- Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.
ASSOCIATION
- Users are now able to sign free agents during the season once the player re-signing deadline has passed.
- ‘Recent Games’ scores will no longer be erased when exiting from practice.
- The commentators will no longer refer to players as having scored 0 points when that is not appropriate.
- CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.
- Fixed an issue that was causing the game to report incorrect ages for 2K Share Draft Class prospects. The prospects will no longer retire after their first season in the league.
- Addressed a rare issue where players would have some of their attributes jump to 99 when they had low morale and/or were on a team with poor team chemistry.
- Addressed a case where players would not show up on the roster once they were signed by a team.
- In Season mode, users are now able to sign players from the free agent list.
- In Season mode, users are now able to trade players without needing to follow salary cap guidelines.
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修改一些翻譯詞彙...
重大的bug應該都修掉了...太好了

PS3版的應該update了的樣子...?
XBOX360版的慢慢等....

--
GENERAL(總體)
- When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.
在使用在線名單時,玩家可以使用現實中已經受傷的球員。
- The Dunk Off trophy should now be unlocking when the requirements have been achieved.
解決了當達到要求時,Dunk Off的獎品不能被解鎖的現象。
- The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.
賽程預告,場均籃板排行榜等將不再會在遊戲過程中擋住遊戲畫面。
- The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.
解決球員罰球時視角突然切換的情況
- The ‘On-Ball Defense’ column should now properly perform ascending/descending sorts
On-Ball Defense的圖示將能正常地顯示出升高或降低
GAMEPLAY
- Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.
進一步調整了CPU的助攻傾向。CPU將更樂於傳球。
- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.
降低了包夾下傳球,對抗下投籃轉傳球,搶到籃板後的直接跨越全場長傳的準確性。
- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.
解決裁判偶爾不捨得給你球的情況。
- CPU players are now much more selective when choosing to pass the ball while attacking the basket.
在空切時,CPU傳球會更聰明。
- Offensive rebounds are now much tougher to grab following missed free throws.
提高了罰球不進時的搶進攻籃板的難度。
- When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.
當使用鎖定位置球員時,CPU不會再出現當進攻方投籃不中,玩家按籃板鍵搶籃板時跨越全場長傳的現象
ONLINE(在線模式下)
- Corrected an issue that was causing online NBA Today games to disconnect when a user with his/her console set to North America was playing an opponent who had their console set to Europe/Asia.
修複了一個北美玩家遇到一個亞洲或者歐洲玩家時無法連線的問題。
- Fixed a Team-Up divergence that occurred when users would rapidly press the ‘Start’ button during the loading screen.
修複Team-Up模式下,loading畫面時,玩家按“開始”鍵導緻分歧(分組取消)的bug。
- Addressed a crash in leagues that would occur when the league was using an out of date roster.
使用過期名單的玩家將被禁止。
- Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.
解決聯賽中使用自定義名單或者聯賽人數超過12人時的分歧(分組取消)
- Fixed a rare occurrence where some users would experience a crash during the ‘Connecting to Host’ dialog.
修複極少數情況下,出現“Connecting to Host”時遊戲(系統)崩潰的情況。
- Improved connection times when attempting to connect to an opponent.
改善了嘗試連接對手時的超時時間。
- Fixed a rare hang on the ‘Closing Match’ dialog that appears at the conclusion of a Team-Up game.
解決Team-Up情況下。“Closing Match”有可能一直停留在遊戲畫面上的情況。
MY PLAYER(一球成名)
- Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.
出於季後賽時,玩家進入Pick-Up模式時,投進第一個球後中斷連接的情況。
- Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.
解決了玩家偶爾會卡在賽季結束時(尤其是獲得總決賽MVP後)的情況。
- Found and addressed an instance where cloned players were still being created when users chose to change teams following the Summer Circuit.
再次解決克隆人(複製人)現象。
- The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.
NBA 2K Insider不會再誤導你= =,讓你在不必要做決定時做決定。
- Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.
解決球員在一場比賽後立刻進行訓練會導致第四節0:0的現象。
- Decreased steal success when playing My Player Pick-Up games.
解決Pick-Up時抄截成功率過高的現象。
- Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.
解決在玩家替補登場贏下第三場系列賽後出現總決賽慶祝畫面的現象。
ASSOCIATION(王朝)
- Users are now able to sign free agents during the season once the player re-signing deadline has passed.
玩家可以在賽季間,球員重簽凍結期結束後立即重簽球員。
- ‘Recent Games’ scores will no longer be erased when exiting from practice.
解決從練習模式退出後,近期比賽的得分清零的現象。
- The commentators will no longer refer to players as having scored 0 points when that is not appropriate.
解說不再再出現談及球員得分爲零的現象。
- CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.
CPU會在玩家開啓電腦自動交易選項後,進行交易(原本不交易?)
- Fixed an issue that was causing the game to report incorrect ages for 2K Share Draft Class prospects. The prospects will no longer retire after their first season in the league.
解決 2K Share Draft Class下新秀年齡不正常的現象。新秀不再會打上一年就退休。
- Addressed a rare issue where players would have some of their attributes jump to 99 when they had low morale and/or were on a team with poor team chemistry.
解決極少數情況下,當球員自身狀態下降或者球隊化學反應低時,某項能力值飆升99的現象。
- Addressed a case where players would not show up on the roster once they were signed by a team.
解決球員在被簽約後,不出現在球隊名單中的現象。
- In Season mode, users are now able to sign players from the free agent list.
賽季模式下,玩家將可以簽約自由球員。
- In Season mode, users are now able to trade players without needing to follow salary cap guidelines.
賽季模式下,玩家將可以無視工資帽(上限?)進行交易。
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