不要小看他, 就規格來講, 可能比你的PC還快!!! 以下資訊來自湯姆鐵鎚. Xbox 360 System Performance -- Custom IBM PowerPC-based CPU * 3 symmetrical cores running at 3.2 GHz each * 2 hardware threads per core; 6 hardware threads total * 1 VMX-128 vector unit per core; 3 total * 128 VMX-128 registers per hardware thread * 1 MB L2 cache CPU Game Math Performance * 9 billion dot product operations per second Custom ATI Graphics Processor * 500 MHz * 10 MB embedded DRAM * 48-way parallel floating-point dynamically-scheduled shader pipelines * Unified shader architecture Polygon Performance * 500 million triangles per second Pixel Fill Rate * 16 gigasamples per second fillrate using 4X MSAA Shader Performance * 48 billion shader operations per second Memory * 512 MB GDDR3 RAM * 700 MHz DDR * Unified memory architecture Memory Bandwidth * 22.4 GB/s memory interface bus bandwidth * 256 GB/s memory bandwidth to EDRAM * 21.6 GB/s front-side bus Overall System Floating-Point Performance * 1 TFLOP Storage * Detachable and upgradeable 20 GB hard drive * 12X dual-layer DVD-ROM * Memory unit support starting at 64 MB I/O * Support for up to 4 wireless game controllers * 3 USB 2.0 ports * 2 memory unit slots